that doesnt help, you need to post where exactly you call the function and function itself.
Well, that does not make any sense! From where within the action I call the function does not have ANY effect at all!
And to be precise: Even if I call it in the first line of the action, the behaviour is the same.
And if you want the function - here it is:
function bodentextur_fuer_turm_steuern(PARTICLE* bodentextur, ENTITY* turm){
set(bodentextur, TRANSLUCENT);
bodentextur.alpha = 100;
while (turm){
bodentextur.lifespan = 16000;
wait(1);
}
debug1 = 1;
while(bodentextur.alpha > 0){
bodentextur.lifespan = 16000;
bodentextur.alpha -= time_step;
wait(1);
}
bodentextur.lifespan = 0;
}
debug1 is never set to 1 !!!
I am really frustrated...