RPG standard function of 'click and move' is not what I am after but a variation of it.
As the player points to a destination then clicks, a model is created to show the waypoint, path or node and the player model moves there.
What I have been unsuccessfully trying to create is a series or 'chain of click' created nodes that the player object moves to one at a time, node 1 first, then 2nd and so on.
I will get it eventually but its going to take me a little while.
So..........
Help would certainly be the request here, has anyone a script or methodology I could use to get there faster?