Hello Meerkat,

I seem to have missed this thread completely.. Lately I've been working offline more, and reading forums less, so for any questions about Intense Pathfinding or Intense X, e-mail me directly at LLaffer AT intense-i.com .

My german translator can do so much, so if you're still having trouble with IP then please switch back to english with your latest post and i'll try to help. I've also noticed that you own Intense X so maybe instead of trying to install IP2 to your project (which admittedly is not as easy as i'd like it to be), you could simply add Intense X to your project with the click of a button:




and now you can create your graphs as easy as that:




and finally you can have total control of your Npcs, completely overriding Intense X's AI if you so desire, by using Custom Goals.

To see the code required in order to order an Npc to move somewhere, using Custom Goals, click here and JUMP directly to Part 3 of that video tutorial. The code looks like this:

Code:
void Action_GoSomeplace(par1,par2,par3,par4)  //par1=me  par2=PosX  par3=PosY  par4=PosZ
{
   ix_skill(my,is_bActionInProgress)=IS_TRUE;

   is_Action_Walk_To_X_Neutral(par2,par3,par4,NULL);
   while (is_IsActionRunning(is_cAction_MoveTo)) wait(1);

   ix_skill(my,is_bActionInProgress)=IS_FALSE;
}

void Goal_GoSomeplace(NumOfEntries,var *Value,var *par1,var *par2,var *par3,var *par4)
{
   *Value=100;
   *par1=me;
   *par2=100;  //PosX
   *par3=50;   //PosY
   *par4=0;   /PosZ
}

void main()
{
   AddCustomGoal(Goal_GoSomeplace,Action_GoSomeplace);
   ..
}



And this is ALL the code you will need to type, in order to INSTALL, CREATE A GRAPH and USE Intense X on a currently non-intense X project.


Cheers,
Aris


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