I havent even attempted to tackle this yet as I'm still doing the LOD WMBs for my stress test zone but I assune there is a way to correct the camera problem of clipping through walls instead of being bound by them?

Off the top of my head I can would assume I could use an invisible block around the entities but thats a lot of work for detaile dentity maps.

Any other thoughts?

Mark


Mark McFear Aakrana: The Forgotten Lands "It's your world now!"