Good evening folks! :-)

Today I present you the 3rd version of Starbattle.
There are some new features, skills, enemies and further stuff.


I still recommend playing it at least with two players.
(still developed with A6.31.4 and C-Script)



You'll find the current version on my homepage.


Most important new things:
- Characters above level 0 will be saved and can be loaded again. Load and Start new Character toggle every 5 seconds if there is a loadable character availabe.
- The characters game progress will be saved, too.
- The maximum player and enemy levels are now 20, thus there are new skills to come up with the new enemy hordes.
- Improved (startup) design/interface.


So the epic battle now can be continued from where you stopped the last time, because it reveals the most fun with high end characters/skills and huge enemy hordes!
Its just chaos and explosions and the camera shaking, while you can concentrate on the little avatar images at the bottom of the screen and clicking your shortcut activated skills on them to blow your way clear. xD

As you can see in this video screne from the last version.





Controls are quite easy, all skills have shortcut numbers which are showed ingame. Further there are the numbers 0 to 9 for emotes, "Pause" to pause the game, p to make a screenshot into the "characters" folder or moving the mouse to the left/right side of the screen to rotate your view.


Now to the characters and their skills:
Knight (tank):
- move (active)
- melee Attack (active + passive counter)
- heal hitpoints (active)
- draw aggro (lvl 1 active)
- revenge leap (lvl 6 active - area of effect)
- battle rage (lvl 10 active - buff attack power)
- thorn aura (lvl 15 active - auto melee counter damage)

Archer (buffer):
- move (active)
- ranged attack (active + passive counter)
- heal hitpoints (active)
- restore mana (active)
- draw aggro (lvl 1 active)
- burst of speed (lvl 4 active - speed buff)
- stone skin (lvl 8 active - def buff)
- exploding arrow (lvl 10 active - physical ranged area of effect attack)
- self tranfsorm (lvl 15 active - transform to valkyrie)

Valkyrie (only archer in transformation):
- move (active)
- melee attack (active + passive counter)
- heal hitpoints (active)
- restore mana (active)
- draw aggro (lvl 1 active)
- fire sword (lvl 15 active - heal and area of effect attack)
- raise buffs (lvl 18 active - increase party buff timer)

Priest (support):
- move (active)
- melee attack (active + passive counter)
- heal hitpoints (active)
- restore mana (active)
- laser inferno (passive - counter only)
- heal (active + damage undead)
- holy light (lvl 5 active - area of effect)
- call battle lord (lvl 10 active - only one battle lord at a time)
- summon gaia (lvl 15 active - multiple times area of effect)

Wizard (damage dealer):
- move (active)
- melee attack (active + passive counter)
- heal hitpoints (active)
- restore mana (active)
- fire rain (passive - counter only)
- freezer (active)
- earth rage (lvl 3 active)
- lightning (lvl 6 active)
- summon fire (lvl 10 active - area of effect)
- vulcano (lvl 15 active - multiple times area of effect)



New enemy-bashing skills like this pretty nice "summon gaia"! ^^


Improved enemy behaviour, those "Blood Puddings" duplicate them selves and heal their master "Dawn of Souls". Further Phoenix Dragon rearise from fire, bosses buff and heal them self, undead are vulnerable to heal spells, some mobs are quick-cast-mobs, other are tank-mobs and so on.


Some levels with increasing difficulty can be revealed by bashing bosses.


Use your gold to purchase armor and weapons that'll help you very much!

Last edited by ShoreVietam; 04/13/09 07:25.

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