I have a bit of a general problem (I am still new to lite C). Suppose I have code as below; In
follower_action, how to make the follower's coordinates always be the same as that of the entity which was passed to
add_follower?
action follower_action()
{
while(1)
{
me.x = ?;
me.y = ?;
me.z = ?;
wait(1);
}
}
function add_follower(ENTITY* ent)
{
ENTITY* follower = ent_create(... ,follower_action);
}