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Re: [DLL] A-star pathfind [Re: VeT] #265390
05/12/09 12:40
05/12/09 12:40
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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oh.. nice, thanks, i'll work on this then.. hopefully i can get something unique out of all this laugh

Re: [DLL] A-star pathfind [Re: darkinferno] #265408
05/12/09 13:26
05/12/09 13:26
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Kyiv, Ukraine
I just want to note, that you may chose by your own, wich AI is best for your project: A-star, or Perfect AI, or something else like Razor, IntenseX and so on wink


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Newton2 videos: http://tinyurl.com/NewtonVideos
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Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: [DLL] A-star pathfind [Re: VeT] #265413
05/12/09 13:41
05/12/09 13:41
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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but isnt there a difference between say A-star and perfect AI?

Re: [DLL] A-star pathfind [Re: darkinferno] #265424
05/12/09 14:17
05/12/09 14:17
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Yes, it is a VERY big difference between a-star and perfect

Thats why i said to you: you may chose one, wich of them is best for your project

For example, Perfect AI is good for huge static levels and for non-cells games (like CS, Half-life and so on)
A-star is better in dynamic usage and its good for cells-games (like Heroes, KingsBounty, and so on, where characters are placed on cells)

Here is a screenshot from my "cell-game": characters would be placed in the cells on the sides of cube, thats why i chose a-star for this project


Last edited by VeT; 05/12/09 14:21.

1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: [DLL] A-star pathfind [Re: VeT] #265427
05/12/09 14:28
05/12/09 14:28
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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darkinferno  Offline
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wow, guess i have alot to learn before i jump into AI.. i'll start reading some threads... any links that could give me a thorough understanding of each of them?

Re: [DLL] A-star pathfind [Re: darkinferno] #265434
05/12/09 14:45
05/12/09 14:45
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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google for astar, and read AUMs for Perfect AI smile

I worked all last summer with old Perfect IA (29-32 aums), but looking like there are new Perfect AI in new AUMs, somewhere about 60

Btw, quite good link about a-star:
http://www.policyalmanac.org/games/aStarTutorial.htm


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: [DLL] A-star pathfind [Re: VeT] #265436
05/12/09 14:50
05/12/09 14:50
Joined: May 2009
Posts: 1,816
at my pc (duh)
darkinferno Offline
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ok thanks wink

Re: [DLL] A-star pathfind [Re: darkinferno] #265440
05/12/09 14:56
05/12/09 14:56
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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One more: try to use http://tinyurl.com/ to make youe sign a little shorter wink
( check out my third person shooter thread and post your ideas: http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=264681#Post264681 )

Good luck smile


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: [DLL] A-star pathfind [Re: VeT] #265444
05/12/09 15:03
05/12/09 15:03
Joined: Oct 2007
Posts: 5,211
İstanbul, Turkey
Quad Offline
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Quad  Offline
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or give it a title:

The ÜberCool Link Name

Code:
[url=http://www.opserver.de/ubb7/ubbthreads.php?ubb=showflat&Number=264681#Post264681]The UberCool Link Name[/url]


hey Vet,
nice link on A*, i will be reading it.

Last edited by Quadraxas; 05/12/09 15:03.

3333333333
Re: [DLL] A-star pathfind [Re: Quad] #265446
05/12/09 15:04
05/12/09 15:04
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP

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VeT  Offline OP

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Posts: 1,345
Kyiv, Ukraine
You're wellcome, i also liked that article wink
I'd add it to the head of the topic


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
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