Code:
	int num;
	
	for(num=0; num<sizeOfGSVector(vPlayers); num++) {
		int* pnum;
		pnum = num;
		very_very_temp = pnum;
		wait(1);
		tempChar = (CHARACTER*)(getFromGSVector(vPlayers,pnum));


at least this not crash smile
damned this half-automatically pointer recognition ability of the engine... mad smile


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro