Gamestudio Links
Zorro Links
Newest Posts
Fun Arcade Car Physics (nfs style)
by Ezzett. 08/02/26 21:11
ZorroGPT
by TipmyPip. 07/31/26 22:56
Wolfram Mathematica with Zorro
by TipmyPip. 07/30/26 02:07
What are you working on?
by rayp. 07/24/26 22:58
Z9 getting Error 058
by madpower2000. 07/22/26 14:01
New Zorro version 3.11
by jcl. 07/21/26 13:42
AUM Magazine
Latest Screens
Dorifto samurai
Shadow 2
Rocker`s Revenge
Stug 3 Stormartillery
Who's Online Now
1 registered members (1 invisible), 1,562 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
riggi89, shuhari, KD1990, Ephraim, Student_64151
19223 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Page 2 of 2 1 2
Re: head tracking [Re: ptrc1c] #261462
04/17/09 16:44
04/17/09 16:44
Joined: Jul 2005
Posts: 192
Orange County
S
silencer Offline OP
Member
silencer  Offline OP
Member
S

Joined: Jul 2005
Posts: 192
Orange County
It's similar but the big problem is that the result from a vec_to_angle doesn't update like it does for a "screen position" from the tutorial. At least I cannot get it to update which makes this problematic.


AMD 64 x2 4400+ 2048mb DDR3200 NVidia 6800GS 256mb Soundblaster Audigy 2 A7 Commercial 7.07
Re: head tracking [Re: silencer] #261463
04/17/09 16:48
04/17/09 16:48
Joined: Jul 2005
Posts: 192
Orange County
S
silencer Offline OP
Member
silencer  Offline OP
Member
S

Joined: Jul 2005
Posts: 192
Orange County
Oh fudge. I got it working literally 5 seconds ago.

When I clean up my code, I'll post the results so no one has to go through what I did trying to get this to work. smile


AMD 64 x2 4400+ 2048mb DDR3200 NVidia 6800GS 256mb Soundblaster Audigy 2 A7 Commercial 7.07
Page 2 of 2 1 2

Moderated by  HeelX, Lukas, rayp, Rei_Ayanami, Superku, Tobias, TWO, VeT 

Gamestudio download | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1