Hello,
As I've tried several things with Vec_for_vertex, however, it doesn't do what I want to do!
I want to let an entity rotate around its own axis or how you want to call it.
Here is a sample movie, made within SketchUp, but I need to get the same in 3DGS:
http://www.youtube.com/watch?v=6803YrCNwNYAs you can see, the main platform aswell as the 4 satelites rotate while being tilted! How to archief this kind of rotation within 3DGS WITH physics enabled?