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Cut Scenes #261275
04/16/09 16:16
04/16/09 16:16
Joined: Mar 2009
Posts: 32
D
Dante101 Offline OP
Banned / Warez
Dante101  Offline OP
Banned / Warez
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Joined: Mar 2009
Posts: 32
I would like to put cut scenes in my game but i have no idea of how to do that... Can somene help me?


wanting to make education friends smile
Re: Cut Scenes [Re: Dante101] #261288
04/16/09 17:01
04/16/09 17:01
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
Blink Offline

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Blink  Offline

Expert

Joined: Jan 2006
Posts: 2,157
Connecticut, USA
i use A6, and its very easy. if you use the project manager, you assign the cutscene to the cutscene.wdl in the customize menu, then you use an invisible model in your level with a trigger assigned to that cutscene, and when your model touches that trigger, the cutscene will play. alternatively, you might want to search around for a code in maybe the aum's for a cutscene that will trigger when the level starts. i know there is one there, but i dont remember which AUM. try a search with the search here or gst tools.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Cut Scenes [Re: Blink] #261607
04/18/09 20:18
04/18/09 20:18
Joined: Mar 2009
Posts: 32
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Dante101 Offline OP
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Dante101  Offline OP
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Joined: Mar 2009
Posts: 32
wdhat im talking about is how do you make the camera do what you want it to do when the cut scene starts....


wanting to make education friends smile
Re: Cut Scenes [Re: Dante101] #261643
04/19/09 06:23
04/19/09 06:23
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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Blink  Offline

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Posts: 2,157
Connecticut, USA
i really dont understand what you mean, if you are talking about the action in the cutscene itself, i think it will take a lot more than just adding a wdl. you actually might have to animate your characters in MED or whatever modelling program, to "act" out the scenes, then "play", and "record" the scenes with a recording program like fraps or d3d gear, then add sound, and voila, you now have a cutscene wmv file you can add to the cutscene wdl. if there is an easier way, i hope someone else can help you out. i mean there is also actual animation programs that you can use and just add the complete "movies" to your game.


My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
Re: Cut Scenes [Re: Blink] #261681
04/19/09 12:31
04/19/09 12:31
Joined: Mar 2006
Posts: 2,252
Hummel Offline
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Hummel  Offline
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Joined: Mar 2006
Posts: 2,252
you can also animate the cutscene with code, but you have to take care that you have a frame rate higher then 20fps - otherwise the whole animation becames inexact.


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