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3 registered members (AndrewAMD, Grant, valino),
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Re: MED Sprites_texturing from both side
[Re: Widi]
#262115
04/22/09 00:00
04/22/09 00:00
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Joined: Apr 2006
Posts: 737 Ottawa, Canada
Ottawa
User
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User
Joined: Apr 2006
Posts: 737
Ottawa, Canada
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HI! I'm not familiar with the programs that you are refering to but the back part made me think about decal.(back is invisible) Look up decal in the manual that may help.  Ottawa.
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Re: MED Sprites_texturing from both side
[Re: Widi]
#262328
04/23/09 06:16
04/23/09 06:16
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Joined: Apr 2009
Posts: 298 Southern Oceans
KiwiBoy
Member
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Member
Joined: Apr 2009
Posts: 298
Southern Oceans
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Thanks VeT..... It will work withhout shaders if you manufactured your alphas seperate from the model then ent_attach em, no shaders needed but the workflow then becomes horrendous, lots of work, hence shaders  But you wont get 2 sided views from a single poly sided object without the shaders unles its a sprite I think, not sure as I havnt discovered it yet but it doesnt mean that it doesnt exist if you know what I mean.
Last edited by KiwiBoy; 04/23/09 06:19.
Use the 'manual' Luke, the manual is your friend. 'Self reminder' My WebPage
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