var vSoundhandle; var vVolume; var vFreq; vSoundhandle = snd_loop(sndEngine, 100, 0); while(vEngineRunning) { vVolume = vCarSpeed*vVolumeFactor; vFreq = vCarSpeed*vFreqFactor; snd_tune(vSoundhandle, vVolume, vFreq, 0); wait(1); }
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