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What I can't get is shadows ?


You would have to bake them into a light map.

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I have just done this sucessfully using 3ds Max 8. I used a 256 x 256 bmp created in MS Paint 24 bit dropped on to a cube.
The fbx exporter in Max 8 is nice and simple, in Max 2009, its not a simple (in my estimation)


I am using modo.


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