Any Links anyone?
Also it looks like i might be able to use file_cpy because it looks like it can use .pak files. Here is an example.
// unpack a packed a text database file from the game resource
file_cpy ("database.txt","database.pak");
Copies or unpacks the file "srcname" to the file"destname". The source file "srcname" will be searched first in the SAVEDIR folder, then in the game folder. If it isn't in both, but ends with ".pak", it will be also searched in the .wrs resource-files. This way a file within a resources can be unpacked and renamed with it's original file ending. If there already is a file with the name"destname" in the SAVEDIR folder, it will be written over.
Anyone know how i could do this?
Thanks!
Last edited by binsky33333; 04/28/09 01:09.