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Re: Own File system [Re: Quad] #263145
04/28/09 00:46
04/28/09 00:46
Joined: Dec 2008
Posts: 56
B
binsky33333 Offline OP
Junior Member
binsky33333  Offline OP
Junior Member
B

Joined: Dec 2008
Posts: 56
Any Links anyone?

Also it looks like i might be able to use file_cpy because it looks like it can use .pak files. Here is an example.

// unpack a packed a text database file from the game resource
file_cpy ("database.txt","database.pak");


Copies or unpacks the file "srcname" to the file"destname". The source file "srcname" will be searched first in the SAVEDIR folder, then in the game folder. If it isn't in both, but ends with ".pak", it will be also searched in the .wrs resource-files. This way a file within a resources can be unpacked and renamed with it's original file ending. If there already is a file with the name"destname" in the SAVEDIR folder, it will be written over.


Anyone know how i could do this?
Thanks!

Last edited by binsky33333; 04/28/09 01:09.
Re: Own File system [Re: binsky33333] #263689
05/01/09 13:17
05/01/09 13:17
Joined: Aug 2005
Posts: 512
Bayern
Schmerzmittel Offline
User
Schmerzmittel  Offline
User

Joined: Aug 2005
Posts: 512
Bayern
Does anyone know, why the simple file packer dont run with A7?

Because i can pack with it many files. But if i want to unpack it, the engine says "Bad file format".

Sorry, i dont finde the original post of it.

Perhaps, Thomas Oppl can help on this?


A7 Com V7.80
Re: Own File system [Re: Schmerzmittel] #263690
05/01/09 13:26
05/01/09 13:26
Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey
Quad Offline
Senior Expert
Quad  Offline
Senior Expert

Joined: Oct 2007
Posts: 5,210
İstanbul, Turkey


3333333333
Re: Own File system [Re: Quad] #263699
05/01/09 15:29
05/01/09 15:29
Joined: Aug 2005
Posts: 512
Bayern
Schmerzmittel Offline
User
Schmerzmittel  Offline
User

Joined: Aug 2005
Posts: 512
Bayern
Thanks alot.


A7 Com V7.80
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