#include <acknex.h>
#include <default.c>
BMAP* panel_created;
PANEL* cool_pan =
{
scale_x = 0.5; scale_y = 0.5;
flags = SHOW;
alpha = 100;
}
function create_screen_bmap (VECTOR* pos,VECTOR* aang)
{
panel_created = bmap_createblack(screen_size.x,screen_size.y,24);
vec_set(camera.x,pos);
vec_set(camera.pan,aang);
wait(1);// render screen in new position and angle
bmap_for_screen(panel_created,0,1);
wait(1);
}
void main ()
{
level_load("arena.wmb");
wait(2);
create_screen_bmap(vector(0,0,0),nullvector);
wait(1);
cool_pan->bmap = panel_created;
cool_pan->flags = SHOW;
wait(1);
beep();
// I want render screen into panel.bmap, but this dont work
}