Funktioniert super, vielen vielen Dank!

For all potential, English-speaking helpers:
Second problem solved. Out of curiosity I tried to replace the player-pointer in c_scan and hoped this would work better too, but no change. The enemies react exactly the same. Even though the scan-cone seems to be working correctly they do not identify the skill or the pointer until the player is extremely close or on their left side. That is weird.

Any suggestions?