From the video:
the cross seems not to be connected to the arm, but to the whole rotating entity.
Means, the arm is connected to the turning main entity, but the cross is connected to the main turning entity too, instead of being connected to the arm.
IMO, it is not a problem of the vec_for_vertex instruction, because that only puts it only at the right position at the beginning, right before all the physics stuff begins.
Well I don't get it

The Arm is connected to the rotating part (Molen)
And the Cross is connected to the Arm (Arm1) by PH_HINGE
