Hello.
I'am working on a 3D Funfair Simulation. The arm need to lift, i use bones. This is when it's OK:
But when i Press T to lift the arm, it goes wrong:
The arm is turning up, but also to the side and that's wrong!
The arm only need to rotate up. When i rotate my arm in MED, it is also turning like on the second picture.
My script:
// Armen Liften
if (key_t) { armlift = 0.1; }
my.skill2 = armlift;
ent_bonerotate(my,"arm",vector(0,my.skill2,0));
Does anyone can help me to turn the arm correctly up?
Thanks!
Regards,
Warkey