Hi,

I've had a bit of fun playing with Anet, and quite like it smile

I was wondering if there is a quick explanation someone could give me of how to set up entity actions, or functions that run only on the server, for example bullet firing checks?

I created an enet_ent_create, but the action doesn't work for me, and I think I'm misunderstanding where things run, as I currently think it runs on all clients and hte server concurrently, and I may have to check if client_id == server_id and only run code if it does.

Is this on the right track?

Don
have a great day