set(Reds_turn_text,SHOW); Reds_turn_text.pos_x = (screen_size.x - 80)/2; Reds_turn_text.pos_y = 100; Reds_turn_text.scale_x = 10; while(Reds_turn_text.scale_x > 1) { Reds_turn_text.scale_x -= time_step; wait(1); }
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