Hey. Thanks for the help so far. Ok, i won't attempt to use ph_poly but it is almost essential that I use ph_cylinder as the objects are small canisters that will look silly if they don't act how they look.
I have considered making the player passable to physics. If I were to use a c_scan, however, would this not lower the frame rate?
What side effects are there of making the player a physics object? I know movement will be quite different.
I did think of attaching a physics object to the player, but how effective would this be?