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mouse_ent #265438
05/12/09 14:54
05/12/09 14:54
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP
Serious User
VeT  Offline OP
Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
Is mouse_ent works everytime, as mouse_mode > 1 ?
If i want to make my own selection function (i need to ignore sprites, but mouse_ent doesnt allow me to do this), would mouse_ent still take some processor time?

As i think, there is works DirectX function with mouse_ent, so it may slow a bit

Or i can set mouse_range=0; and mouse_ent would be disable?


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro
Re: mouse_ent [Re: VeT] #265583
05/13/09 08:53
05/13/09 08:53
Joined: Jul 2000
Posts: 28,024
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 28,024
Frankfurt
mouse_mode > 1 does take some CPU resources. The more entities are within the mouse_range, the more processor time is used. Whether or not you use mouse_ent has no influence on CPU resources.

Re: mouse_ent [Re: jcl] #265824
05/14/09 12:12
05/14/09 12:12
Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
VeT Offline OP
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VeT  Offline OP
Serious User

Joined: Aug 2004
Posts: 1,345
Kyiv, Ukraine
Got it, thanks.


1st prize: Lite-C and Newton 2.17 by Vasilenko Vitaliy

Newton2 videos: http://tinyurl.com/NewtonVideos
LiteC+Newton2 discussion: http://tinyurl.com/NewtonWrapperDiscussion
Latest LiteC+Newton2 version(v23, from 29.10.2009): http://depositfiles.com/files/ae1l0tpro

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