Hey,
I'm getting lots of mails asking about the current status of shade-c.
The good thing is that it's evolving steadily. I'm working on an actual game now with a team which makes heavy use of shade-c and helps me finding bugs fast.
The bad thing is that there's still a lot of work to do for the final release.

So here's the deal:
If you guys are interisted, i could upload a snapshot of the current version once a week or so. That way you can test new things fast and give feedback. There won't be lots of big updates and things might be buggy, but at least you have something to play and try around with.

The current snapshot would include fully working dynamic soft shadows for the sun, for example. It's working perfectly for me and the game, but might not work in other situations/games. Weekly snapshots would help me to improve shade-c, but might also be more buggy than a "real" version.

Well, would be nice if you could take a moment and fill out the poll smile



[edit] Alright, i can't add a poll for some reason, so just post here if you want weekly snapshots or not wink


Last edited by BoH_Havoc; 05/14/09 16:11.

Shade-C EVO Lite-C Shader Framework