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Car light and metalic skin ! #266897
05/20/09 15:45
05/20/09 15:45
Joined: Apr 2009
Posts: 15
Algeria
Y
Y200Corp Offline OP
Banned / Warez
Y200Corp  Offline OP
Banned / Warez
Y

Joined: Apr 2009
Posts: 15
Algeria
hi everyone,
i would simulate a car physics i add everything but i don't know how to rotate the wheel for mouvement.
and the car is like a box when it roll down the collesion look like a box how to fix it??and i would put the skin of the car like metalic that mirror things like in real gta !

bye

Re: Car light and metalic skin ! [Re: Y200Corp] #266903
05/20/09 16:39
05/20/09 16:39
Joined: Nov 2008
Posts: 946
T
the_clown Offline
User
the_clown  Offline
User
T

Joined: Nov 2008
Posts: 946
For the metallic look, you need an environment mapping shader.
Can be found in default shader library.
For the physics, study the car example.

Re: Car light and metalic skin ! [Re: the_clown] #267864
05/26/09 15:35
05/26/09 15:35
Joined: Apr 2009
Posts: 15
Algeria
Y
Y200Corp Offline OP
Banned / Warez
Y200Corp  Offline OP
Banned / Warez
Y

Joined: Apr 2009
Posts: 15
Algeria
thanks for shader but wrong for the car collision
the car is set to PH_BOX so when it hit the ground it look like abox i don't know how to fix it?? can you help
what i mean is : i would that the car hit the ground like a real not like a box (Polygone)

Last edited by Y200Corp; 05/27/09 09:42.
Re: Car light and metalic skin ! [Re: Y200Corp] #267867
05/26/09 15:42
05/26/09 15:42
Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Cowabanga Offline
Expert
Cowabanga  Offline
Expert

Joined: Aug 2008
Posts: 2,838
take me down to the paradise c...
Originally Posted By: Y200Corp
[img]E:\1.bmp[/img]

Sorry for off-topic, but that's a .
You need to upload the image to a website.


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