Code:
vec_scale(my._speed_x, pow(air_fric/2, time)*pow(2, time));

// or
vec_scale(my._speed_x, pow(2, time));
vec_scale(my._speed_x, pow(air_fric/2, time));


edit: or two vec_scales, rather...

Last edited by Joey; 05/22/09 17:09.