I feel stupid by that mistake xD

but when I correct it still gives an error: MAIN undenclared indentifier about
var move_vec[3] = 0,0,0; When I change it to var move_vec[3] = {0,0,0}; the problem start again when the var is called.
In : move_vec[0] = (key_w - key_s)*3*time;
move_vec[1] = (key_q - key_e)*2*time;
player.pan += (key_a - key_d)*4*time;
ent_move(move_vec,NULLVECTOR);