var my_time = 0; //0.00 to 24.00
BMAP* clock_face = "#256x256x24";
PANEL* my_clock =
{
needle(64,128, "clock.bmp", 128,128,0,0,24, my_time);
flags = SHOW;
}
void my_clock_startup() { my_clock.target_map = clock_face; }
PANEL* my_panel =
{
pos_x = 10; pos_y = 10;
bmap = "clock_back.bmp";
size_x = 192; size_y= 192;
window(25,25,128,128,clock_face,0,0);
digits(25,155,"Time = %5.2f","arial#18b",1,my_time);
flags = SHOW;
}