1) The game starts with a cut-scene, you are cloaked in darkenss except a faint silvery blue tint of light slanting in through your wooden framed window providing just enough light to make out the familiar surroundings of a pauper's bedroom. All goes black as your eyes close.
A sudden blast of trumptes jars you awake. The darkness is suddenly split by bright orange, shifting light pouring in through the window. You dash to the window, and it becomes too apparent that your village is under siege! Fire is erupting everywhere, and a dark, winged shape crosses in front of the silvery moon. The unmistakable silouette of a dragon!
It trumpets loudly again, and swoops in to land on your neighbour's small house, tearing into the roof with its great talon tipped hands. It reaches in and extracts a terrified villager from his bed. He is tossed casually into the air, and his screaming rag-doll form drops into the dragon's gaping maw. Fire streams out of its mouth into the little house, and it unfurls its ragged wings. The dragon raises its enormous head to trumpet once more, before taking flight again to start circling directly above your own humble abode.
The player is free to move. If he hangs around long enough, he gets to hear the dragon land, shaking loose a few timbers, rip a hole in the roof, and then check out the dragon's dental work. Otherwise, he can gather as many articles as possible in the 5 - 10 seconds that it takes for the dragon to land, rip open the roof, and blast him with a little brimstone scented breath.
The most logical course of action is to grab a weapon, some sort of armor if its available, and run like hell to the forest for cover. Looking back should display the village being destryoed as the dragon feeds its ravenous hunger.
Dragons have never been a problem before, and the player has only heard stories of their ferocity and size, until now...
The player's mission, should they accept it, is to track down the dragon that has suddenly appeared, and remove the threat to the 6 remaining villages. Others may be willing to aid them in their dangerous quest.
Just one scenario. Makes it interesting, keeps it personal.
2) You are a rare breed. Stron, confident. You own the skies, you are a Dragon Rider.
You start your game in-flight, bearing down, head-on towards an opponent. You hold your lance in one hand, and your shield in the other as you move rapidly through the sky. Your opponent is similarly armed, and ready for the inevitable collission. Your sword is by your side, its ornate pummel shining brightly in the sun's glare.
In the distance in and among the clouds, you can see other dragon riders astride their mounts, jousting or fighting by sword, tooth and claw. Breath weapons are of little use in such close proximity to your own legion-mates. You must first win this battle, and then push on to finish the war, victorious! The future of the entire fifedom is at stake.
Long live the queen!
Cheers!
Mark