I thought so. I've just never seen a truly realistic flight model made with Lite-C. Maybe there's one out there though. If you've ever played IL-2 Sturmovik, especially with the mods from AAA (allaircraftarcade.com), you'll know what I mean by "realistic".

I'm a private pilot in real life, and that is the best WWII flight simulator I've ever played. It's written in Java, which is what a lot of companies use for flight models these days. C++ is also very popular for flight sims. From what I've seen so far, Lite-C seems to be almost a hybrid between C and C++, with a modified library of functions, commands, instructions, and a much more convenient system of implementing 2D and 3D graphics (basically).
I assume if I ever needed to, I could even use this write my own flight physics engine, or even a library of functions and instructions. I know how difficult and time consuming that could be though. Hopefully when I get more familiar with the engine and Lite-C language, I can make a good flight model effectively.