Originally Posted By: Quadraxas
try defining another handle and use that for second sound(or dont use handles at all.)

also you need to remove snd_remove(wavsound); lines.


I have tried it and it still doesnt work right frown
var wavhandle;
var wavhandle2;

function gunsound2();

function gunsound2()
{
while(1)
{
if(mouse_left)
{
wavhandle = snd_play(explode_wav,50,2);
wait(-1);
// snd_remove(wavsound);
}
if(mouse_right)
{
wavhandle2 = snd_play(shoot_wav,50,-2);
wait(-0.1);
// snd_remove(wavsound);
}
wait(1);
}
}


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