Yes, I do want to keep that. Why you ask? I've seen it happen in games I play! laugh It's funny to see be firing at someone, who's firing at you, then you suddenly see your tracer and their's skip off in opposite directions, lol. Doesn't happen often, but is always a kick to see. But you don't have to write that for me. I get your idea.

I'm noticing that this really only seems to happen when firing straight ahead with the MG. The BB is longest from front to back, naturally, because the tank has a long gun. I wish I knew some way of making my own invisible collision model, rather than using just a big box. That's how it's done in most games I've played, IL-2 Sturmovik for example.

Thanks again for your help. I'm going to try this.

P.S.- When an entity event is run, what's the "default" pointer of the entity you hit? Is it "you"?