hi everyone, i would simulate a car physics i add everything but i don't know how to rotate the wheel for mouvement. and the car is like a box when it roll down the collesion look like a box how to fix it??and i would put the skin of the car like metalic that mirror things like in real gta !
bye
Re: Car light and metalic skin !
[Re: Y200Corp]
#266903 05/20/0916:3905/20/0916:39
thanks for shader but wrong for the car collision the car is set to PH_BOX so when it hit the ground it look like abox i don't know how to fix it?? can you help what i mean is : i would that the car hit the ground like a real not like a box (Polygone)
Last edited by Y200Corp; 05/27/0909:42.
Re: Car light and metalic skin !
[Re: Y200Corp]
#267867 05/26/0915:4205/26/0915:42