Hi,
this is actually not a project or game related. I needed for my current research project a histogram viewer for the RGB color space in which I can render for each histogram bin a presentation through a particle.
click for larger image These are actually ~390.000 particles. On my laptop I have ~10 fps. This is very cool, the performance comes through the particle instancing.
If you wanna try it out, download the following archive:
click here to download the BGR 3D histogram viewer (hisView) Just start the exe and select the .txt file.
In fact, I trained on a large database of skin images to retrieve the probability distribution in RGB space for skin color. So, only these "skin-ish" colors are represented in the histogram.
Have fun,
Christian