So is this to be dead?
I managed to use kh movement collision, although when i collide with crates the player elevates a bit, anyways i'll leave it that way for now. Now i'm going to concentrate on land and some buildings.
If anyone wants it the way it is just ask and i'll get it ready to download.
Also some of the syntaxes are not made the way the manual teaches, like i used enable_polycollision = 2; inside models action... it might not be correct but ir works smile
Regards,
Mythran

Last edited by Mythran; 06/05/09 10:39.