Hmm, you underestimate tS not just a little bit. And i somehow doubt that you ever had a look at its tools. Should've know this when you started to compare it with Milkshape or Fragmotion. For your info, trueSpace is a complete 3D package, not just a one trick tool. And the existing tools are up to date.

Compare it with Blender. Here you have the real competitor because tS is freeware. Compare it with commercial apps like Carrara, C4D, XSI etc. , or even with the big boys like Max or Maya. And then i may share your opinion that tS is weaker. But the comparisons that you introduce here makes no sense, sorry.

To compare tS with Milkshape, with Fragmotion, with decades old software and to state that you need to use punch cards to use trueSpace is simply wrong. You cannot rig and animate characters in Modo nor can you rig and animate characters in Silo. So also this comparison fails smile

Nearly everything that you can model in Modo or Silo can be modeled in trueSpace too. Without the need to use punch cards. And not slower. It has most of the needed point edit and edgeloop tools. Where it lacks a bit is the sculpting tools. But i'm a boxmodeler anyways, and miss nothing really. I make mainly low poly content.

From what i can read makes me think that you dislike trueSpace without even knowing its power. But you don't have to use it when you don't want to smile


trueSpace 7.6, A7 commercial
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