Can you help to translate this part to c- script?
void updateBoneHinge(ENTITY* hingeEnt, STRING* bodyPart, ENTITY* actor) {
VECTOR temp_pos, temp_ang, temp_mov, temp_ang_1;
ENTITY* hingePointer = hingeEnt;
ENTITY* actorPointer = actor;
STRING* updatePart = bodyPart;
while(hingePointer) {
...
this is the part :
ENTITY* hingePointer = hingeEnt;
ENTITY* actorPointer = actor;
STRING* updatePart = bodyPart;
could you help?