it doesnt actually, what i'm aiming at, which might sound rather strange is having the look of a 3ps whith the feel of a fps....
let me explain,
what makes a 3ps:
-ability to see player avatar and movements
-better world awareness
-interactions seem to affect the avatar rather than the player
JUST TO NAME A FEW
what makes an fps:
-intimate connection between player and world because he's close
-interactions affect the player
-much greater immersion
now what i'm going for is:
-having the avatar onscreen so the game is more fun to 'watch'
-give great immersion by use of innovative camera movement
its all rather tricky but every 3ps shooter out there TRIES to make their game feel like an fps...