what excactly is your problem?

If the camera "go" trough walls, than set the camera to the position of an moving Object with collison!

If your camera stops at the wall but sometimes "look" through the wall than set the clip_near down!

like this: Camera1.clip_near = 0;




Last edited by sebbi91; 06/01/09 17:38.

3D-Gamestudio A8 - Commercial