Hi,
I'm putting many obstacle objects in my game to collect points.
Once the player collides with the obstacle object it will appear some particle effects, then, remove/hide the obstacle object. The obstacle objects have only a single action implemented.
function HandleEventImpact()
{
if (event_type == EVENT_IMPACT)
{
ptr_remove(entWaterBottle);
}
}
action actWaterBottles()
{
entWaterBottle = my;
my.emask |= ENABLE_IMPACT;
my.event = HandleEventImpact;
}
Any idea how i could remove the single entity object?
Thanks