Hello devteam!

I have a small problem, I'm working on my own in-game editor for an RPG where I can control the events and conversations through it.

But to save out my own "level" files I need to somehow return an "action" name assigned to an entity to a " STRING* ".
Example: If player has action act_player(), then I want to return it to STRING* str_temp so it contains "act_player".

Is there a way to do this? If not, could it be implemented as I really need this?

Thanks in advance!

Last edited by Enduriel; 06/04/09 18:59.