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Re: Dynamic Realtime Shadows
[Re: Cowabanga]
#268344
05/28/09 18:35
05/28/09 18:35
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Joined: Apr 2009
Posts: 298 Southern Oceans
KiwiBoy
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Member
Joined: Apr 2009
Posts: 298
Southern Oceans
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Try a new level without the shader and see if stencils show up, that might give you a comparative and from there you can determine what the cause may be for the current problems Another factor to check out, is the model closed off? Important as a model with big holes will either display strange artifacts.
Last edited by KiwiBoy; 05/28/09 18:37.
Use the 'manual' Luke, the manual is your friend. 'Self reminder' My WebPage
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Re: Dynamic Realtime Shadows
[Re: KiwiBoy]
#268361
05/28/09 20:29
05/28/09 20:29
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Joined: Mar 2008
Posts: 2,247 Baden Württemberg, Germany
Espér
OP
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OP
Expert
Joined: Mar 2008
Posts: 2,247
Baden Württemberg, Germany
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all meshs are closed.. With shadow_stencil before level initial, no shadow is shown.. The stencil isn´t shown without the shader, too
Last edited by Espér; 06/02/09 20:14.
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Re: Dynamic Realtime Shadows
[Re: Espér]
#269535
06/03/09 12:28
06/03/09 12:28
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Joined: Feb 2008
Posts: 3,232 Australia
EvilSOB
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Expert
Joined: Feb 2008
Posts: 3,232
Australia
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It may be a dumb, or already answered question but
Is there any shader on the floor? That may be a problem...
"There is no fate but what WE make." - CEO Cyberdyne Systems Corp. A8.30.5 Commercial
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Re: Dynamic Realtime Shadows
[Re: Espér]
#269969
06/05/09 11:07
06/05/09 11:07
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Joined: Jan 2005
Posts: 605 Deutschland, NRW
garv3
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Joined: Jan 2005
Posts: 605
Deutschland, NRW
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Maybe you are using a graphics card that does not support stencil But to be serious, the error must be in your code or your hardware(settings). Maybe you set up some strange behaviour in your grahpics card's control panel!?
GameStudio Version: A7 Pro v7.86
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