does A6 render front to back or back to front? i understand that front to back is faster. also helpful is a pvs/bsp approach. I read that A6 uses BSP. Does your tool calcluate a PVS on levels? is this something you can do during game development?
Re: back to front / front to back rendering?
[Re: sneakyimp]
#26996 05/31/0417:2405/31/0417:24