the way i did it with bmaps is to have them all as seperate panels, then use mouse_panel to determine if the mouse is still over the panel
store a panel pointer as active_panel
then check at the start of the function for the mouse_over if(active_panel)
if true then set this back to it's default values
active_panel.scale_x = 1 etc...
then set the new panel as the active_panel... and manipulate as you want to
while(1){
if(active_panel){
while(active_panel.scale_x < 1.5){
if(active_panel == mouse_panel){
active_panel.scale_x += 0.05;
wait(1);
}
}
while(active_panel.scale_x > 0.5){
if(active_panel == mouse_panel){
active_panel.scale_x -= 0.05;
wait(1);
}
}
wait(1);
}else{
wait(1);
// loop function
}[code]
alternaltively if you want to use textsizes
store the ones you need in an array
[code]FONT* fnt_pulse[5];
then use similar code for cycling thro the fonts
hope this helps
*untested*