There is a lot of information out there about shaders and especially about applying shaders to level blocks, like in the manual. However I have trouble finding a step by step guide in plain english on how to apply a normal map shader to a mesh in MED.

Can anyone give me a little help in newbie english please?

Much appreciated!


I am a german living in the US so you got the choice to talk to me in english or german. No latin please :P