1 registered members (AndrewAMD),
1,473
guests, and 6
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Re: [SELL] DEXSOFT-GAMES: Desert Oasis pack
[Re: darkinferno]
#271325
06/12/09 13:02
06/12/09 13:02
|
Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
|
Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
|
its ok, but everytime i see a model pack running, i always feel dissapointed that its not running in 3dgs... i mean, its being aimed at gamestudio users, yet it never shows any gamestudio shots... the engines that bad? I dont think it is that bad. This is a time problem on our side. We try to publish a pack each week and most of the time we achieve this. So we have limited time. We render images and create short real-time scenes just to have some images for the website and therefore we use software with a quick work-flow, real-time feedback and visual material-editors. The last scene is not from Dexsoft, it is from a customer of us. I would show the same video here if a Gamestudio user had created a scene like this.
Models, Textures and Games from Dexsoft
|
|
|
Re: [SELL] DEXSOFT-GAMES: Desert Oasis pack
[Re: Machinery_Frank]
#271525
06/13/09 17:53
06/13/09 17:53
|
Joined: Oct 2005
Posts: 4,771 Bay City, MI
lostclimate
Expert
|
Expert
Joined: Oct 2005
Posts: 4,771
Bay City, MI
|
most of the stuff on my site is done shown in realtime in the a7 engine, and its not so obvious on the generated normals on things that are not organic but on organic materials, most basic normal mapping shaders shade models oddly as opposed to the way they look in other engines as well (not sure if that has anything to do with it as well or not). As always, great job on the model pack.
Last edited by lostclimate; 06/13/09 17:53.
|
|
|
Re: [SELL] DEXSOFT-GAMES: Desert Oasis pack
[Re: DEX]
#271720
06/14/09 17:29
06/14/09 17:29
|
Joined: Jun 2006
Posts: 2,640 Earth
Germanunkol
Expert
|
Expert
Joined: Jun 2006
Posts: 2,640
Earth
|
Of course we do like them What engine is this? Ogre again?
~"I never let school interfere with my education"~ -Mark Twain
|
|
|
Re: [SELL] DEXSOFT-GAMES: Desert Oasis pack
[Re: Germanunkol]
#271823
06/15/09 09:23
06/15/09 09:23
|
Joined: Apr 2008
Posts: 2,488
ratchet
Expert
|
Expert
Joined: Apr 2008
Posts: 2,488
|
@Frank_G : use software with a quick work-flow I imagine using MED to import all meshes, textures , normal maps and apply them ... Let's talk back to 3D assets : AAA textures and models as beautifull as Assassin Creed game ! If you had some character artist , and a 2D artist for GUI and 2D art, you could really produce an AAA game !
Last edited by ratchet; 06/15/09 09:34.
|
|
|
Re: [SELL] DEXSOFT-GAMES: Desert Oasis pack
[Re: ratchet]
#272595
06/18/09 20:03
06/18/09 20:03
|
Joined: Sep 2003
Posts: 1,037 Budapest, Hungary
DEX
OP
Serious User
|
OP
Serious User
Joined: Sep 2003
Posts: 1,037
Budapest, Hungary
|
Yes we will start from september to make some nice games but in Unity . We made test level from this pack with dosents of houses without any optimizations and even without LODs and still level goes well and remember first house have 30.000 tris and we placed minimum 10 of them one beside one. Amaizing power.
DEXSOFT-GAMES.COM
|
|
|
|