something strange happening here, i use
Code:
snd_play ( SOUND*, var Volume, var Balance);


to play my sounds, it all starts off ok, but halfway through gameplay, i only hear things in the left channel...

anybody else experienced this? its rather strange since i explicitly set my balance to 0 ...

oh and the background music, played by media play, is playing in both channels...

Last edited by darkinferno; 06/10/09 18:08.