Hi all,
I hope you can help me with this Issue in WED.

Here´s the story:
First I create a model in 3ds max.
Then I export it as an FBX (2006) with embended Textures.
I import it in WED and choose to save the textures extern in a directory called Meshtex.
In WED and ingame everything looks great and behaves right.

But when I close WED and my level and reopen it again (10 mins later or the next day) WED doesn´t load the textures of the Meshtex directory. When I click refresh in the Meshtex tab it just closes and WED asks me everythime wheter I would like to replace the missing textures with the default texture.

That drives me crazy!
Hope someone know´s a solution.

I already tried to add the textures to the WAD but this doesn´t solve the problem.

Cheers,
Masterchief J.B


JDB Artist - Composer & Game Dev
Stranded - Nowhere
Developed by JDB Artist (Masterchief)