Hi there,

i have a small problem.

With my models, the shader from the GS-Shaderlibrary work very well.

But if i want to use a Lightmap, then the models dont show the lightmap correctly.

Here some images:





I use the Textures like this:

This is the Shadowmap:



This is what i get. The door should have the nice big shadow, not that:

1. Skin are the Colormap with the Specularmap in the alphachannel.
2. Skin uses the Lightmap with second skin set activated (for the uv-map)
3. Skin uses the normal map.

What do i wrong? Could anyone help me?

Greetings
Schmerzmittel


A7 Com V7.80