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is it basically a defined shape around islands, with shore automatically detected by a trace inwards?

Yes but it is still not great.
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news news news


i am sorry for the delay.
I do not think we(3dgs comm) have enough quality water shader.
So I would continue to work.
We need noise effects for animated normalmap&heightmap.
i integrated Projgrid 's noise effect, to 3dgs.
I am currently working on this.



By downloading the demo , you can look closely at. (Need: shader 2_x)